Hex Editor For Mac



Editor

Hexedit For Mac

Online Hex Editor. Offset size type name value # start end size type data; 1: 0: 4: 5.

About This File

  1. The Mac OS X edition supports all the same powerful editing tools including Binary Templates, Scripts, hard drive editing, etc. But note that process editing is currently not available. To download the Mac version, please click the follow link: macOS 10.7 to 10.15 File Size: 20.0 MB. Finally a powerful text/hex editor is available for Mac OS X.
  2. HexMiner is a hex editor and viewer for Mac OS X. The application has the following features: works with large files, multiple character encodings, drag and drop bytes and files, search hex and text, and entropy navigator. HexMiner is compatible with Mac OS X 10.6 or later, 64-bit processor.
HexHex Editor For Mac

PKHeX forMac

PKHeX is a save editor for core-series Pokémon games. With it, users can manipulate various save files including: .sav, .dsv, .dat, .gci, .raw, and .bin types. PKHeX can also read and write: .pk files, which are individual Pokémon files, and .pgt, .pcd, .pgf, .wc, which are Mystery Gift files.

PKHeX for Mac is a Mac OS App that was made using Wineskin. Thus, it is not a port of PKHeX. Using Wineskin, we can recreate an environment where executable files will run on Mac OS. All features from the original program should work in this app.

Visit the discussion thread for assistance, please.

Credit to Kaphotics
Source:https://projectpokemon.org/home/files/file/1-pkhex/

Mac

Issues with Wine and PKHeX? This app not working for you? Check out the PKHeX on Mac guide:

What's New in Version 19.11.15See changelog

Released

PKHeX and PKHaX are bundled into one app:
Launch PKHeX - Click
Launch PKHaX - Option + Click

Hex

Change log:

Hex Editor For Macbook

- Introducing Sword/Shield support! Thanks @SciresM and @sora10pls for troubleshooting prior to release!
- - Initial Legality Checking is provided. Please refer to the forums when reporting legality issues for Generation 8 parsing.
- - Bag editing, Pokédex, and Trainer Info editing is provided.
- Changed: PKHeX.Core.dll is now merged in with the main executable.
- Changed: PKHeX.WinForms spriting has now been split into a separate project. On build, it is merged into the main executable.
- Changed: .NET Core 3 support added for WinForms builds. .NET Framework 4.6 build is still the main build option.
- Changed: Project internals now use C# language version 8, the latest. Nullable compiler checks enabled for PKHeX.Core.
- Removed: Mono build no longer required due to font loading rework. No platform specific code remains!
- Changed: Slot grids are now generated instead of manually created. Party and Battle Box now appear differently.
- Changed: Encounter Slot generators now use game-specific logic to yield slots.
- Fixed: Gen6 Fashion for females now exposes the remaining fields.
- Fixed: Legality parsing for misc things fixed. Thanks @Rayqo, @steph9009, @iiippppk!
- Fixed: Mystery Gift received flags are now set correctly. Thanks tsubasa830!
- Fixed: Loading box data binaries now applies it to the current box. Thanks @PKMWM1!
- Fixed: Gen4 Poketch now behaves correctly in the editor, no longer deleting itself.